Because of how odd Jojo’s Adventure is, there are many occasions that leave you scratching your head at how annoying it can be. Then there are the moments when you’re left stunned and in awe by how clever this series can be.
Shonen action isn’t only about power levels and blowing up planets; clever and resourceful individuals may make the most of any situation and achieve victory in the midst of failure. This also makes them less predictable. In this article, we’ll explore the 15 smartest characters in JoJo’s Bizarre Adventure, from master strategists to cunning villains.
The 15 Smartest Characters in JoJo Bizarre Adventure
JoJo’s Bizarre Adventure, created by Hirohiko Araki, is renowned for its unique blend of supernatural abilities, intricate storylines, and memorable characters. While the series is known for its intense battles and supernatural powers, it also features a cast of exceptionally intelligent characters who use their wits to outsmart their opponents.
1. Formaggio
Although the stand-using assassin known as Formaggio is not one of Golden Wind’s strong stand users, he is astute and knows how to make the most of his stand, Little Feet. It is capable of shrinking people, including himself.
Despite being outgunned by Aerosmith, Formaggio kept finding ways to dodge the worst of Narancia’s weaponry, such as moving with some rodents so his respiration would mix in with theirs.
2. Koichi Hirose
Risotto Nero is the leader of an assassination team, and leading such a squad in the poor streets of Italy requires some real expertise. Risotto is undeniably shrewd and wily, able to maneuver his forces and comprehend his adversaries without exposing himself.
Metallica, his stand, is also used creatively by reshaping the iron in his opponent’s body to form swords. He can also coat himself in iron powder to reflect sunlight and seem invisible, which must require some deception.
4. Leone Abbacchio
Leone Abbacchio used to be a cop, and it takes a lot of intelligence to complete the training and do the job well. He was finally disgraced and recruited by Bruno’s team. He is meticulously analytical and never rushes into any situation. He’d rather assess the situation first.
How about his stance? Abbacchio can employ Moody Blues to reproduce a person’s actions and spoken phrases from moments or hours ago in a specific area. Abbacchio has used this unusual ability numerous times to gather new clues and insights into his foes, and then act on that information.
5. Josuke Higashikata
Josuke was still a kid throughout the Diamond is Unbreakable story arc, a year younger than Jotaro was in Stardust Crusaders, but he’s shown his tremendous ingenuity and command of his Stand over the course of Part 4. Given his capacity to return something to a prior condition of Josuke’s choosing, you’d assume Crazy Diamond was only a defensive Stand, but with how he uses his Stand, he’s able to adapt to pretty much any situation and puzzle he’s confronted with.
He’s trapped foes in bottles and stone, punched and mended people and objects when he couldn’t avoid them otherwise, and created homemade homing bullets with his blood and pieces of glass in the last battle with Kira. This child clearly understands how his Stand works and how to make the most of it.
6. Rohan Kishibe
As far as Stands go, Heaven’s Door is one of those whose skill completely complements his user, and Rohan Kishibe makes good use of this perfect match. Rohan had a look at Koichi’s narrative and used what was in it not just to fuel his stories and keep Koichi coming back, but also to attempt and fool Josuke during their fight.
Later on, he beats two Stand users with excellent wit, and it is via his investigation that they discover Yoshikage Kira’s new location and identity.
7. Robert Speedwagon
Bucciarati was the captain of the crew in Vento Aureo for a reason. Throughout the role, he has demonstrated his ability to brainstorm in a pinch, discover the skills of his team members, and incorporate these into his plans.
Among other things, he’s saved his entire squad by removing Prosciutto from a train, essentially ending his Stand’s aging ability, and he took a page from Jotaro’s book and stopped his heart from deceiving Beach Boy into thinking he was dead. He was also wise enough to request a lucky charm from Giorno before meeting with the boss.
9. Kars
Kars is one of the few Jojo villains who was able to achieve some of his wicked ambitions. He invented the Stone Masks, which led to Dio becoming a vampire, and wiped off the entire Pillar men when they protested with his goal to achieve the ultimate form. In Battle Tendency, he adopted a different technique than past antagonists by refusing to fight Lisa Lisa, fooling her into thinking he had won and almost killing her.
His versatility was also demonstrated when he used his opponents’ techniques to his advantage, such as when he used Stroheim’s UV light to ignite the Red Stone of Aja, transforming him into “Ultimate Kars.” In the end, he outwitted everyone who stood in his way, with his “death” occurring by chance when he was taken to the one place he couldn’t escape — space.
10. Giorno Giovanna
Giorno Giovanna’s problem-solving abilities have gotten him and his crew out of a lot of jams during Vento Aureo. With many of the Stand users they encountered, Giorno’s analytical skills led to the revelation of various stand abilities and how to get past them, often at the expense of his own life. One example is when he infected himself with Purple Haze in order to transport it into the dimension of Man in the Mirror.
He was also the one who discovered Diavolo was lurking inside one of them, was the selected one to accept Requiem wholeheartedly, and at the end of the role became the boss of Passione.
11. Noriaki Kakyoin
Kakyoin, who began as a terrible guy brainwashed by DIO, turned out to be a highly useful member of the Stardust Crusaders. Although he was out of commission for a portion of the trip, his wits came into play when it mattered the most. Several times throughout, he was the one who discovered the key to their opponents, finally resulting in their victory.
In Death Thirteen’s dream world, he cut the words “baby stand” into his arm and eventually managed to summon Hierophant Green, resulting in their victory. He was also the one who discovered The World’s talents and, with his dying breath, managed to teach Joseph Jostar and Jotaro what he had discovered.
12. Yoshikage Kira
He is the Diamond Unbreakable story arc’s villain, a serial killer with a charming face. Yoshikage Kira has been killing innocent women for years, yet despite being an active member of society, he has managed to keep this side of himself hidden from society.
He also knows how to use his stand, Killer Queen, to lethal effect, and he’s skilled at following individuals and hiding his own footprints. Finally, near the end of that story cycle, it was he who constructed an elaborate trap for his foes, using the power of Bites the Dust to protect his identity. There seemed to be no way out.
13. Jotaro Kujo
Jotaro Kujo, with his degree in Marine Biology, is perhaps the smartest guy on this list, but he’s also a really quick thinker. With his bluffing and cheating talents, Jotaro managed to fool both Darby brothers, whose games threatened the souls of the Stardust Crusaders, in two of the most frightening non-action encounters in all of Part 3.
He stopped his own heart to mislead DIO into thinking he was already dead, and he also tricked DIO into thinking he couldn’t move in frozen time during the last battle. In Diamond is Unbreakable, he had his moments, one of which was when he researched the button that Yoshikage Kira had left behind, eventually forcing Kira to change his identity.
14. Dio Brando
Dio Brando, the series’ first and possibly most renowned evil villain, is an example of plotting and manipulative pettiness. As a child, his animosity contributed to his father’s poisoning, and he won the love of George Joestar (whom he subsequently attempted to poison like his father). His petty schemes were centered on torturing Jonathan.
Dio humiliated him by beating him in boxing (he cheated, of course), stealing Erina’s first kiss so Jonathan wouldn’t get it, and even incinerating his dog, Danny. Later on, he plotted and nearly succeeded in creating a zombie army to take over London, and he reasoned his way out of death by removing his own head before the Ripple reached it, eventually taking Jonathan Joestar’s body. Dio Brando, the series’ first and possibly most renowned evil villain, is an example of plotting and manipulative pettiness. As a child, his animosity contributed to his father’s poisoning, and he won the love of George Joestar (whom he subsequently attempted to poison like his father). His petty schemes were centered on torturing Jonathan.
Dio humiliated him by beating him in boxing (he cheated, of course), stealing Erina’s first kiss so Jonathan wouldn’t get it, and even incinerating his dog, Danny. Later on, he plotted and nearly succeeded in creating a zombie army to take over London, and he reasoned his way out of death by removing his own head before the Ripple reached it, eventually taking Jonathan Joestar’s body.
15. Joseph Joestar
Despite its length, Battle Tendency was peppered with “Your next line is…” moments courtesy of Joseph Joestar. It’s a humorous line, but it demonstrates his insight in dealing with the situations he finds himself in. He was the first to wound Wamuu with his own Ripple-infused clackers, he outwitted Esidisi and was able to pass his Ripple through that Esidisi even though he’d already cut, and he was the one who vanquished Wamuu at the end of the part.
He was also an important member of the Stardust Crusaders, where he outwitted the Empress (remember the battle?). Not to mention how he tracked the small stands battling inside someone’s head using his stand, Hermit Purple. Stay tuned to The Current Online for more updates and news.