GAME REVIEW

 

– PHOTO: Cover art for “Five Nights at Freddy’s 3.” Courtesy of Steam

 

 

By Jennifer Boyer, Staff Writer for The Current

“Five Nights at Freddy’s 3” is the third installment in the computer game series. Like the other two games, this one was developed and published by Scott Cawthon. It was released on March 2, 2015, for PC.

The game takes place 30 years after the closing of Freddy Fazbear’s pizza, the Chuck E. Cheese-like place that was featured in the first two games. The place is now only a rumor or a childhood memory. The game takes place in an attraction called Fazbear’s Fright: The Horror Attraction. The game starts with a call from a new person who explains the attraction and the role the player is in. The player has the role of a security guard, like in the other two games. However the owner only managed to find one animatronic, unlike the multiple animatronic figures of the other games. The first night goes well, but things go wrong on the next night.

The player’s job is to defend themselves from the one animatronic, known as Springtrap, and prevent him from getting to the office. The Balloon Boy sound from the second game is used to draw Springtrap to the room it is played from. Unlike the past two games, there is only one door into the room. There are also vents that Springtrap can crawl through to get into the office. The player must close the vents to prevent it from getting into the room.

The three systems of the building that the player must keep an eye on are the video system, the audio system, and the ventilation system. These systems will get errors and the player must reboot the systems. All three systems are important and must run correctly in order for the player to survive. The player will see other animatronics from previous games, such as Foxy and Chica, but they are considered to be hallucinations and seeing anyone besides Springtrap will cause the ventilation system to receive an error.

The game actually feels easier and shorter than the first two as there is less to worry about and more control is given back to the player. There are actually two endings to the game. Getting the secret ending requires finding the hidden mini-games the nights offer. There are no bonus nights in this game, but a bonus nightmare mode and extra little features to unlock.

Visually, this game has very little lighting so some things can be hard to see. Springtrap is a dull gold color animatronic that has many cracks and tears. Anything that can be seen stands out because it is not dark in color.

Unlike the first two games, there is absolutely no music in the game, and very few sounds. Most of the sounds in the game are for the attacks the game throws at you. Combining both these elements there is still fear given to the player.

“Five Nights at Freddy’s 3” is a good continuation in the series and quite a scare. Fans will enjoy the newest installment. New players should look up the lore of the series before playing, as playing does require knowledge of the past games to fully enjoy this new game.

© The Current 2015